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Augmented Reality - Haptics - Physics engine - OpenHaptics - Newton Game Dynamics
Phamtom Omni - Premium - Shadows - Reflections - Occlusion - Two handed interaction
Innovative interface - C++ ‐ OpenGL - ARToolKit - Chiba Institute of Technology |
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I completed this project during a research semester in a laboratory at the Chiba Institute of Technology in
Japan. The main objectives of this project were to :
• enhance augmented reality features (shadows, reflections, occlusion problems)
• develop a solution for merging haptics technologies, augmented reality and a physics engine
• examine ways to efficiently take advantage of these new interaction possibilities. |
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